Monday, May 30, 2016


My poor forgotten blog! I realized that I haven't mentioned on here the game we've been working on at Molly Rocket: 1935. The blog post on our website has more info, but here's the poster art that our background artist John Loren and I created to announce the game. 

We're still deep in development, but I'll try to keep this blog updated as things move forward! In the meantime, here are some of the things I've drawn for fun since my last update... It's entirely fan art of  my favorite podcast, The Adventure Zone.


Sunday, March 20, 2016

The Adventure Zone

Recently, I've been listening to a delightful podcast called The Adventure Zone, which is basically three brothers and their father playing D&D. Extreme hilarity ensues. I felt like drawing the three main characters - Merle, Magnus, and Taako.


Saturday, February 13, 2016

Monday, February 1, 2016

An update...

I don't have much art to share lately, since the two major projects that I've been working on are unannounced. I just wrapped up a children's book with the Cornell Lab of Ornithology, which should free up my schedule for more fun drawing! Yay! And while the announcement of our interactive fiction game project at Molly Rocket is imminent, it'll be a while before we're able to show much art. BUT, I have done a whole bunch of new drawings for the Mo Ro blog, which I figured I'd share here.


Saturday, October 10, 2015

Molly Rocket Development Blog

Just a quick post to announce that the Molly Rocket website is now live and posting weekly blog updates! I've been doing some seriously ridiculous drawings for it, and Casey has been writing some equally ridiculous blog posts. Stay tuned for news about our interactive fiction project, among other things. There's a mailing list that you can subscribe to if you want updates delivered to your inbox.

Below are a handful of the illustrations from the site - and there are plenty more coming!


Thursday, August 13, 2015

Phoneme Phun

Just an average day of game development at Molly Rocket. Casey (programmer) and I (illustrator) had some deliberations over which mouth shapes (phonemes) we should use for certain words/sounds. It involved making lots of stupid faces and strange noises, and was all rather amusing.

(If it's not apparent, work is a lot of fun.)